A graphic measure for game-theoretic robustness

Patrick Grim, Randy Au, Nancy Louie, Robert Rosenberger, William Braynen, Evan Sellinger & Robb Eason
Robustness has long been recognized as an important parameter for evaluating game-theoretic results, but talk of ‘robustness’ generally remains vague. What we offer here is a graphic measure for a particular kind of robustness (‘matrix robustness’), using a three-dimensional display of the universe of 2×2 game theory. In such a measure specific games appear as specific volumes (Prisoner’s Dilemma, Stag Hunt, etc.), allowing a graphic image of the extent of particular game-theoretic effects in terms...
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