Application of media channels to large-scale group communication

Steven Simpson
While computer networks have been of low capacity or poor reliability, their use for real-time communications for human interaction was considered infeasible on any large scale, since audio and video data consumed vast amounts of memory and processing capacity. However, recent and forthcoming enhancements to network quality, along with advanced compression algorithms, falling costs of memory and fast processors, have allowed such applications to develop, as well as protocols to support them. On top of...
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